Trait kernel::sync::lock::Backend

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pub unsafe trait Backend {
    type State;
    type GuardState;

    // Required methods
    unsafe fn init(
        ptr: *mut Self::State,
        name: *const c_char,
        key: *mut lock_class_key
    );
    unsafe fn lock(ptr: *mut Self::State) -> Self::GuardState;
    unsafe fn unlock(ptr: *mut Self::State, guard_state: &Self::GuardState);

    // Provided method
    unsafe fn relock(ptr: *mut Self::State, guard_state: &mut Self::GuardState) { ... }
}
Expand description

The “backend” of a lock.

It is the actual implementation of the lock, without the need to repeat patterns used in all locks.

Safety

  • Implementers must ensure that only one thread/CPU may access the protected data once the lock is owned, that is, between calls to lock and unlock.
  • Implementers must also ensure that relock uses the same locking method as the original lock operation.

Required Associated Types§

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type State

The state required by the lock.

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type GuardState

The state required to be kept between lock and unlock.

Required Methods§

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unsafe fn init( ptr: *mut Self::State, name: *const c_char, key: *mut lock_class_key )

Initialises the lock.

Safety

ptr must be valid for write for the duration of the call, while name and key must remain valid for read indefinitely.

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unsafe fn lock(ptr: *mut Self::State) -> Self::GuardState

Acquires the lock, making the caller its owner.

Safety

Callers must ensure that Backend::init has been previously called.

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unsafe fn unlock(ptr: *mut Self::State, guard_state: &Self::GuardState)

Releases the lock, giving up its ownership.

Safety

It must only be called by the current owner of the lock.

Provided Methods§

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unsafe fn relock(ptr: *mut Self::State, guard_state: &mut Self::GuardState)

Reacquires the lock, making the caller its owner.

Safety

Callers must ensure that guard_state comes from a previous call to Backend::lock (or variant) that has been unlocked with Backend::unlock and will be relocked now.

Implementors§